Luxon Pay Mystery Bounty

11th Aug - 14th Aug


Main Event: 11th-14th Aug - £100 + £20 Buy In, £50,000 Gtd


Dusk Till Dawn

Redfield Way

Tel: 0115 845 4300

Email: support@dusktilldawnpoker.com


By Car: Dusk Till Dawn, Redfield Way, Nottingham, NG72UW
By Tram: The closest tram stop is the QMC. Alight at the QMC and Dusk Till Dawn is around a 10 minute walk away.
By Train: The closest mainline train station is Nottingham which offers direct services to and from: London, Manchester & Liverpool.
By Plane: East Midlands airport is approximately 25 minutes by taxi away from Dusk Till Dawn.


1. How does it work?
A. The £50,000 GTD Luxon Pay Mystery Bounty prizepool is split 50/50 with 50% contributing to Mystery Bounties and 50% forming a standard prizepool that pays 10% of the total field.
- Day 1s play to 20% of the field with Mystery Bounties coming in to play on Day 2.

2. What are the top prizes?
A. The top Bounty Prize is guaranteed at £5,000 & the tournament winner will also receive at least £5,000.

3. How do I buy-in?
A. Players can buy-in to Day 1s with cash at DTD or in advance with Luxon Pay - The buy-in is £100+£20.

4. How will I be paid out?
A. Players will be paid out via the same method they used to buy-in.

5. How long is the clock?
A. Day 1s are 20 minute levels & Day 2 is 30 minute levels.

6. What level does Day 2 return to?
A. Day 2 returns to 3,000/6,000/6,000 - a 41bb average.

7. How do I claim a Bounty Prize if I knocked someone out?
A. Eliminate a player on Day 2 & you'll win their bounty chip. This chip is your invitation to pick a Mystery Bounty prize from our drum!


1. General Dusk Till Dawn Terms & Conditions Apply.
2. The Dusk Till Dawn Mystery Bounty Tournament is open to all Dusk Till Dawn members.
3. Players can buy-in with cash at the Dusk Till Dawn Cash Desk or in advance with Luxon Pay.
4. The tournament allows Unlimited Re-Entries during the Re-Entry period of each Day 1.
5. Day 1s play to 20% of the field - Mystery Bounties come in to play on Day 2 - there is a standard payout for the top 10% too.
6.Players can play as many Day 1s as they wish, they will take their biggest stack through to Day 2.
7. The prizepool will be split 50/50 with 50% forming a standard payout and 50% allocated to the Mystery Bounty Prizes.
8. Bounties come in to play on Day 2 when players are in the money.
9. Mystery Bounty prizes will be determined by the number of entries and remaining players on Day 2.
10. When a player eliminates another on Day 2 they will receive a Mystery Bounty chip/token.
11. Players can then use this token to pick a Mystery Bounty prize envelope from the drum.
12. Players can choose when they use their token, however this must be done, and all bounty prizes must be claimed BEFORE the completion of the tournament.
13. Lost Mystery Bounty tokens/chips will not be replaced.
14. If a player is eliminated in a multi-way pot where their opponents both have the same hand, the bounty will be split and the player with the highest stack will pick the bounty.
15. If multiple players eliminate a player the highest hand will win the Mystery Bounty.
16. Mystery Bounty prizes will be communicated at the start of Day 2 and a prize list of claimed and remaining prizes will be available.
17. ICM deals for the prizepool standard payout portion of the prizepool are permitted providing 10% is left to play for - bounty prizes must be played out for.
18. Management reserves the right to change, amend or alter any portion of the tournament or promotions.
19. Management and Tournament Director's decision is final.
20. Errors and Omissions Excepted.